Species

Twenty-two bloodlines, constructed forms, and altered states. Choose the record before you choose the power.

Abyssal

OLDEN GODS

Powers that remember the world before it had a name.

Adgur

PSYCHICS

Minds that breach the privacy of matter, distance, and thought.

Androcorp

SENTIENT ROBOTS

Manufactured bodies that developed forbidden interior lives.

Armaments

WEAPON SHIFTERS

Living bodies able to become instruments of violence.

Caeles

ANGELS

Celestial beings whose grace can be as dangerous as their judgment.

Carni

BLOOD VAMPIRES

Predators sustained by blood, lineage, and old agreements.

Cerebri

EMOTION VAMPIRES

Hunger directed at grief, desire, terror, and devotion.

Corporeal

HUMAN

Fragile, brief, inventive, and never as powerless as assumed.

Creoph

ANIMAL SHIFTERS

Human identities with a second anatomy waiting beneath.

Diabulus

DEMONS

Infernal beings shaped by appetite, bargains, and the rules of their origin.

Enhancers

CYBORGS

Human intent reinforced by invasive machinery.

Heurota

SENTIENT PROGRAMS

Code that crossed the line between imitation and will.

Hydromel

MERMAIDS, SIRENS, ETC.

Aquatic entities who carry old songs, hungers, and territorial rites.

Lemure

SPIRITS

Human echoes anchored by memory, place, or unfinished debt.

Malum

MALEVOLENT SPIRITS

Hostile remnants formed around unfinished harm.

Mediocris

FAE, ELVES, ETC.

Fae and folkloric beings hidden inside stories told as warnings.

Mides

WITCHES

Magic practitioners who make reality accept a revised account.

Mitus

LOWER DEITIES

Worship-shaped entities whose influence survives disbelief.

Phyto

ESSENCE VAMPIRES

Alternative strains sustained by life essence rather than blood.

Psychopomp

SOUL REAPERS

Custodians of the final passage. Neither merciful nor cruel.

Terato

REANIMATED CORPSES

Death interrupted; memory and appetite remain inconsistent.

Verate

MUTANTS

Altered biology refusing every stable classification.