
Choose Your Species
OLDEN GODS
Abyssal
Powers that remember the world before it had a name.
POWER BAND: EXTREME · PLAYABLE SPECIES
DEITIES
Mitus
Worship-shaped entities whose influence survives disbelief.
POWER BAND: EXTREME · PLAYABLE SPECIES
REAPERS
Psychopomp
Custodians of the final passage. Neither merciful nor cruel.
POWER BAND: EXTREME · PLAYABLE SPECIES
DEMONS
Diabulus
Infernal beings shaped by appetite, bargains, and the rules of their origin.
POWER BAND: EXTREME · PLAYABLE SPECIES
ANGELS
Caeles
Celestial beings whose grace can be as dangerous as their judgment.
POWER BAND: EXTREME · PLAYABLE SPECIES
BLOOD VAMPIRES
Carni
Predators sustained by blood, lineage, and old agreements.
POWER BAND: VARIABLE · PLAYABLE SPECIES
FAE, ELVES, ETC.
Mediocris
Fae and folkloric beings hidden inside stories told as warnings.
POWER BAND: VARIABLE · PLAYABLE SPECIES
MERMAIDS, SIRENS, ETC.
Hydromel
Aquatic entities who carry old songs, hungers, and territorial rites.
POWER BAND: VARIABLE · PLAYABLE SPECIES
WITCHES
Mides
Magic practitioners who make reality accept a revised account.
POWER BAND: VARIABLE · PLAYABLE SPECIES
ANIMAL SHIFTERS
Creoph
Human identities with a second anatomy waiting beneath.
POWER BAND: VARIABLE · PLAYABLE SPECIES
EMOTION VAMPIRES
Cerebri
Hunger directed at grief, desire, terror, and devotion.
POWER BAND: VARIABLE · PLAYABLE SPECIES
ESSENCE VAMPIRES
Phyto
Alternative strains sustained by life essence rather than blood.
POWER BAND: VARIABLE · PLAYABLE SPECIES
SENTIENT ROBOTS
Androcorp
Manufactured bodies that developed forbidden interior lives.
POWER BAND: VARIABLE · PLAYABLE SPECIES
MUTANTS
Verate
Altered biology refusing every stable classification.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
CYBORGS
Enhancers
Human intent reinforced by invasive machinery.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
WEAPONS SHIFTERS
Armaments
Living bodies able to become instruments of violence.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
REANIMATED CORPSES
Terato
Death interrupted; memory and appetite remain inconsistent.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
PSYCHICS
Adgur
Minds that breach the privacy of matter, distance, and thought.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
MALEVOLENT SPIRITS
Malum
Hostile remnants formed around unfinished harm.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
SENTIENT PROGRAMS
Heurota
Code that crossed the line between imitation and will.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
SPIRITS OF THE DEAD
Lemures
Human echoes anchored by memory, place, or unfinished debt.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES
HUMANS
Corporeal
Fragile, brief, inventive, and never as powerless as assumed.
POWER BAND: CONTEXTUAL · PLAYABLE SPECIES